Scylla.
Game Designer and Developer.
About Me
I am a passionate and driven designer and developer with 5 years of experience working with game engines
such as Unity (2 years) and Unreal Engine (5 years). I am skilled with Unreal Engines blueprint scripting,
C++, C#, blockmeshing, animation, sound design, debugging, troubleshooting, lighting, packaging and
deploying, as well as publishing to platforms on Steam, Xbox Store and Nintendo eShop. I also have
knowledge and skills in IT, Networks, Cybersecurity and Web Development.
I went to Fresno City College for Computer Information Systems, as well as Full Sail University
for Game Design.
I have also built my own homelab, including a server running an Active Directory for my home,
Proxmox as a Hypervisor, with LXC containers for Docker, Portainer, TrueNAS as well as virtual
machines for Linux and Windows Server and a private Terraria server. I have also set up a VLAN
in my home to isolate my wireless devices, as well as my IoT devices.
In my free time, I enjoy hiking, reading, fixing computers and other electronic devices,
as well as spending time with my cat, Azshara.
My Skills
Game Design
C++
Unreal Engine
Web Development
Solo Projects
Team Projects
Game Engines Used
Game Jams Completed